This intuitive software is comparable to maxwell render as quoted by users but far exceeds the speed in rendering even though it's in the beta stages.
Has anyone used it? There isn't any plugin for sketchup, thus the need to export to max and use it.
Some render courtesy of the fryrender website.
An exterior render courtesy of fryrender website.
looks amaznig - but u gotta remember - alot of the quality comes from correct texturing - but still looks wicked :)
Is it up for testing somewhere? Nobody feels like writing a plugin for this baby? I wonna take it for a ride!
Seems to be windows only :bang head
kwistenbiebel
28-01-2007, 23:12
...According to the developer Chema a sketchup plugin will be made.
No time schedule set however for that bridge.
As I understand,other modelers are first in line (as usual?)...
There will no be no demo until the final release is out.
The only way for now to use it is to put a 'preorder'.
Sigh..can't wait :) if the rumours are true that it renders faster than Maxwell I'm very excited!!! Or are there any changes or updates to Maxwell soon that increases the speed. On that matter does Maxwell actually support dual core already.
And what do they mean by Fryrender is able to transform a scene into a Virtual Reality environment that can be experienced in real-time.
Sigh..can't wait :) if the rumours are true that it renders faster than Maxwell I'm very excited!!! Or are there any changes or updates to Maxwell soon that increases the speed. On that matter does Maxwell actually support dual core already.
And what do they mean by
As the algorithms used in Maxwell's engine are refined further the render times will continue to drop. But don't expect major improvements, the only way to make it significantly quicker would be to reduce the realism, which something that Next Limit isn't interested in. Still, I honestly believe that the reduced setup time in Maxwell balances out the longer render times. Often it would take me just as long in VRAY to get a render out, but the quality is inferior.
Maxwell supports all available cores, but unfortunately you need multiple licences if you have greater than 4 cores per box at the moment.
And what do they mean by
This is what they say about it:
output to propietary render-like Virtual Reality format .PKT which makes it possible to navigate rendered scenes in real-time
My guess is that it's something like texturebaking. So the renderer does not only render what you can see, but calculates lighting and textures for your entire scene and then maps all those rendered surfaces onto the model.
You can do that with finalRender, but it is (or at least was, it's been a while) quite a painstaking process, especially for complex models. If this would be just :bump: in Fryrender that would really be :craqueur:
Combine that with the multilight of maxwell (and in the end these features will be combined, as they all copy eachother's features) and you can walk though a rendered room and switch the lights on and off. :cool:
Rather than having it in PKT format, it would be great if you could just switch in SU between your standard textures (in one layer) and sets of rendered textures (daylight, nightshots) and navigate through them. I guess they will really need cool stuff like that to sell, because aside from the VR output and the faster rendertimes, i just see a copy of maxwell... People will need good reasons to keep changing their renderer every year...
But that's another discussion, let's first make sure they are talking about texturebaking... Anyone tried it?
As the algorithms used in Maxwell's engine are refined further the render times will continue to drop. But don't expect major improvements, the only way to make it significantly quicker would be to reduce the realism, which something that Next Limit isn't interested in. Still, I honestly believe that the reduced setup time in Maxwell balances out the longer render times. Often it would take me just as long in VRAY to get a render out, but the quality is inferior.
Maxwell supports all available cores, but unfortunately you need multiple licences if you have greater than 4 cores per box at the moment.
I don't think vray uses more than 10 hours to churn out interior shots for production usage, offset the setting time with it. All softwares have their strengths and weakness.
Though i will be real impress if fryrender could reduced the cooking time by 50%(rumours that it is more than 70% faster; though i can't get the author of that quote to justify them.)
I've been wanting to try this software but experiences with the pre release maxwell issues put me off.
T
Combine that with the multilight of maxwell (and in the end these features will be combined, as they all copy 's features) and you can walk though a rendered room and switch the lights on and off. :cool:
Ya, illustrators and viz artist will be out of job then... :P