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View Full Version : Ozone and turbidity in Vray ?


Omoxx
28-06-2006, 22:18
Is there any way to recreate the features Ozone and turbidity in Vray as they contribute to give an extremely
realistic exterior illumination like in Maxwell?
Thanks

siliconbauhaus
29-06-2006, 18:52
You can if you have one of the latest builds but the majority of people dont as of yet.

It will be available in version1.5 when released