toaster_oven
09-06-2006, 17:07
hi-
I was wondering if anyone knew of any general lighting tutorials/websites relating to 3D rendering. I'm getting the feeling that lighting is probably the most important aspect of 3D rendering - even if it isn't photorealistic. exploring quality of light as a concept during early design is particularly interesting to me, and I'd like to know enough to make a real impact in the final design (and maybe get the client excited enough to let me play around more).
I'm just starting to get into 3D rendering, and have been finding that there are several terms and concepts that I should at least have some understanding of - mainly within the science of light, and the rendering algorithms used for lighting. I've been looking at some photography/cinematography lighting concepts and have been finding them pretty useful - but it would really help to understand what all this stuff means, how it translates into a rendering app, and what terms are good to know and so forth...
I've found some tutorials on the gnomon workshop website which seem to be pretty useful, but if anyone had something like a difinitive source, good books, etc... i'd really like to know.
Thanks!
-to
I was wondering if anyone knew of any general lighting tutorials/websites relating to 3D rendering. I'm getting the feeling that lighting is probably the most important aspect of 3D rendering - even if it isn't photorealistic. exploring quality of light as a concept during early design is particularly interesting to me, and I'd like to know enough to make a real impact in the final design (and maybe get the client excited enough to let me play around more).
I'm just starting to get into 3D rendering, and have been finding that there are several terms and concepts that I should at least have some understanding of - mainly within the science of light, and the rendering algorithms used for lighting. I've been looking at some photography/cinematography lighting concepts and have been finding them pretty useful - but it would really help to understand what all this stuff means, how it translates into a rendering app, and what terms are good to know and so forth...
I've found some tutorials on the gnomon workshop website which seem to be pretty useful, but if anyone had something like a difinitive source, good books, etc... i'd really like to know.
Thanks!
-to