View Full Version : Richard Meier - RACHOFSKY HOUSE - Dallas


k@spi_aha
24-12-2005, 21:52
No offense..
but i love Meier very much.. i make this using archicad's graphisoft..
please comment me.. thx

k@spi_aha
24-12-2005, 21:57
hm.. this the other side..
greetings..

cacapis
24-12-2005, 23:45
No offense..
but i love Meier very much..

LOL, to some it might be considered an offense.

i make this using archicad's graphisoft..
please comment me.. thx

You probably mean Graphisoft's Archicad.

The model looks good. Even though it's modelled in archicad that surely is sketchup output.
I would recommend hiding the lines or at least not using profiles and turning on shadows. It would look a lot better. Also some context would help.

k@spi_aha
05-01-2006, 13:18
LOL, to some it might be considered an offense.



You probably mean Graphisoft's Archicad.

The model looks good. Even though it's modelled in archicad that surely is sketchup output.
I would recommend hiding the lines or at least not using profiles and turning on shadows. It would look a lot better. Also some context would help.

Sorry, i'm little bit excited bout this forum..
so, i do wrong bout archicad's graphisoft, it supposed to be graphisoft's archicad..

i think this i'pushpullbar' thing is a great environment..
but, naot much in indonesia know it..

okay, i'll try to fix my model this holiday..
i think sketch up is a great tools.. thx anyway..

marvins_dad
05-01-2006, 23:26
When I saw Rachosfky I wondered if you were talking about OUR Rachofsky...you were!

I live in Dallas where the house is located - have taken a few images of in, but still haven't made it out to tour it. Always cost too much money when I am in need of some.

Geometry looks close, might try to tone down the outlines and it would look better.

While in Architecture school I did design a pavillion that would sit infront of the house to be a gate/gate house...as the original design called for. Was interesting study.

siliconbauhaus
06-01-2006, 14:51
good start mate

I think you'll find though if you post in this section it is expected that you supply the model file (might be wrong though)

admin
07-01-2006, 09:16
good start mate

I think you'll find though if you post in this section it is expected that you supply the model file (might be wrong though)

That is correct. Please supply the file.

k@spi_aha
18-01-2006, 11:54
thx for all your concern

hi, marvins_dad.. woow, you live near Rachofsky.. thats awesome..
i really like meier..
i study majoring architecture too...
in Intitute Technology of Bandung (ITB)

i try to fix my model..

enjoy

k@spi_aha
18-01-2006, 11:58
how do you all guys enjoy?

please send me critics.. thx

k@spi_aha
18-01-2006, 12:36
ho..

ipi
18-01-2006, 12:47
hei you... It's me.. :)

great model of rachofsky, dung! Please teach me... :D
i know u really like meier.. and I know u'll be a great architect some day!
So keep u the good work!

Can't wait to see ur other post!

ryo
18-01-2006, 14:07
NOW with the SQUARE Tile pattern it's a MEIER house without hesitation :D
Thanks for sharing and welcome to the forum, k@spi!

btw the columns could be smoothed (because of the 3ds import, I suppose)

siliconbauhaus
18-01-2006, 15:03
cheers for the skippy....adds it to the rest of his meier collection :D

jparchitectus
18-01-2006, 15:04
Turn the line weights down the model will look even better when you export.

MICHEL
18-01-2006, 15:26
mmmm.... thx for posting.... BUT! Unecesseraly heavy model, floating columns, floating facade walls... could be re-worked, maybe with the interior floors and smoothed surfaces. Honestly, I'm not sure you need any textures for the façade. Just put the facade grid on a separate layer and work with white color. Oh, and raise the model at origin heigth to avoid strange shadow projections.

k@spi_aha
20-01-2006, 04:10
Thx for all the comment..
i'm getting more and more excited about this forum..
hehe.. i think i miss the idea bout the grid and the white colour thing without materials.. that's smart..

thx for all... wait for my next post.. thx for my lovely ipi too..

ryo
20-01-2006, 09:30
mmmm.... thx for posting.... BUT! Unecesseraly heavy model, floating columns, floating facade walls... could be re-worked, maybe with the interior floors and smoothed surfaces. Honestly, I'm not sure you need any textures for the façade. Just put the facade grid on a separate layer and work with white color. Oh, and raise the model at origin heigth to avoid strange shadow projections.
michel, you raised the standard soooooo high!
Nobody will dare to post any building now :D

K@spi, keep up the good work, man!

wimba
23-01-2006, 05:35
nice model, keep trying to see other possibilities with something curvy...
go model go :rock on:

nicolasrivera
28-03-2006, 05:55
K@s_ah, this is a great model from a master architect. Thank you for sharing it with us.

Here is a render from a series of render photos i will do with it.

Hope you like.

archkre
15-04-2006, 00:25
Nico: Did you do that render w/ Art*R or what?
Thanks:rock on:

siliconbauhaus
15-04-2006, 05:09
that is a sweet image mate

wizum
15-04-2006, 20:13
nicolasrivera,

if you create a series of renders with this model could you please create a new thread in the proper forum (HERE) (http://www.pushpullbar.com/forums/forumdisplay.php?f=17)and give us some ideas about the set-up you did and some tips on how to make the render come out similar to what you have produced... that would be nice... also you could post a link in this thread to the new thread to direct people to it... just to help us keep things organized properly... nice render... thanks...

and thanks for the model K@spi...

nicolasrivera
17-04-2006, 03:50
Ok Super Duper Moderator, as soon as i have more time to finish like a million renders i will get back to this.

archkre, yes very render i have posted in this website is with Artlantis R, as soon as Next limit releases V1.0 i will continue with renders in maxwell, just to play with it. Remember that Artlantis is the fastest and most easy renderer on the market today. :)

wizum
17-04-2006, 06:31
Ok Super Duper Moderator, as soon as i have more time to finish like a million renders i will get back to this.

archkre, yes very render i have posted in this website is with Artlantis R, as soon as Next limit releases V1.0 i will continue with renders in maxwell, just to play with it. Remember that Artlantis is the fastest and most easy renderer on the market today. :)

I appreciate that we all have busy schedules and a lot of work to do... if you read my comments, there is a key word I used... "IF" otherwise no big deal...

I hope I am misreading your reply due to the fact that I have to interpret from just text but I don't appreciate the sarcastic reply...

nicolasrivera
17-04-2006, 06:59
I appreciate that we all have busy schedules and a lot of work to do... if you read my comments, there is a key word I used... "IF" otherwise no big deal...

I hope I am misreading your reply due to the fact that I have to interpret from just text but I don't appreciate the sarcastic reply...

No Wizum, dont get me wrong, nothing sarcastic in here. Mmmm its hard, but i dont get it where do you see the sarcasm in my reply. Sorry if it felt like that, it was not intended like a sarcastic reply at all.

Peace.

starsheep
17-04-2006, 08:48
It's verygood model.Thank you

archkre
17-04-2006, 17:08
Ok Super Duper Moderator, as soon as i have more time to finish like a million renders i will get back to this.

archkre, yes very render i have posted in this website is with Artlantis R, as soon as Next limit releases V1.0 i will continue with renders in maxwell, just to play with it. Remember that Artlantis is the fastest and most easy renderer on the market today. :)

Nico:What do you mean "to play with it" To play how? Is it a game, Is it something to amuse you?
You wanna have the most advanced renderer in the market (Let's see how and when Vray 1.5 is released !) to play?
And you wan't to use a piece of crap, basic and primitive (no offense) like Art*R for your daily workflow?
Ridiculous!:bang head

wizum
17-04-2006, 21:46
No Wizum, dont get me wrong, nothing sarcastic in here. Mmmm its hard, but i dont get it where do you see the sarcasm in my reply. Sorry if it felt like that, it was not intended like a sarcastic reply at all.

Peace.

its cool... I read something into your text that wasn't there... I was a bit stressed yesterday having to work on a holiday some :) so excuse my misinterpretation of your words :)

SWANK-E
21-04-2006, 16:49
Nico:What do you mean "to play with it" To play how? Is it a game, Is it something to amuse you?
You wanna have the most advanced renderer in the market (Let's see how and when Vray 1.5 is released !) to play?
And you wan't to use a piece of crap, basic and primitive (no offense) like Art*R for your daily workflow?
Ridiculous!:bang head

you want to clarify what you mean?

Bricklyne
21-04-2006, 18:10
This thread just became bizarro world,
(....or is that, rapidly degenerated into bizarro world)



Talk about lost in translation......and everybody's using English.

nicolasrivera
21-04-2006, 18:30
Nico:What do you mean "to play with it" To play how? Is it a game, Is it something to amuse you?
You wanna have the most advanced renderer in the market (Let's see how and when Vray 1.5 is released !) to play?
And you wan't to use a piece of crap, basic and primitive (no offense) like Art*R for your daily workflow?
Ridiculous!:bang head

Mmmm do i know you Archkre, i dont think so, so please be more respectful and try not to comment on the software, as you can see with all me renderings, they are just tools to express my mind, dont take it on artlantis or vray or maxwell, if you are a good artist no matter what software you work on, you'll work will always be great, because it is you, not the machine, who makes it happen.

If you have a problem with my way of writting, please send me a PM and do not corrupt this thread

imasayer
21-04-2006, 18:35
Nico:What do you mean "to play with it" To play how? Is it a game, Is it something to amuse you?
You wanna have the most advanced renderer in the market (Let's see how and when Vray 1.5 is released !) to play?
And you wan't to use a piece of crap, basic and primitive (no offense) like Art*R for your daily workflow?
Ridiculous!:bang head

If you look at Nico's posts, I would say he makes Art*R seem pretty damn good.

nandish
21-04-2006, 19:25
nicolasrivera dude
Im really really jealous of your renders man..........
they are truly amazing, i really want to know how u do it all the time.:rock on:
I know im asking too much but a little help from you can change my renders atleast.
so how about some tips.....:cool: :cool: :rock on: :rock on:

nicolasrivera
21-04-2006, 19:37
Thank you Imasayer and Nandish.

If any one whants to take a look at some more renderings of mine, please visit here:

http://homepage.mac.com/nicolasrivera/My%20Website/

nandish
21-04-2006, 19:41
Thank you Imasayer and Nandish.

If any one whants to take a look at some more renderings of mine, please visit here:

http://homepage.mac.com/nicolasrivera/My%20Website/



Looking at it right now. awesome work.
:clap: :clap:

archkre
21-04-2006, 19:41
Si, que tu me conoces desde largo atras Nico!
Nowadays software is a very important percentage of your final achievements!
Maybe my language was too coarse, excuse me!
But try to make R. Federer play Wimbledon final with an old wooden
Dunlop Maxply racquet!

trogers
21-04-2006, 20:17
Si, que tu me conoces desde largo atras Nico!
Nowadays software is a very important percentage of your final achievements!
Maybe my language was too coarse, excuse me!
But try to make R. Federer play Wimbledon final with an old wooden
Dunlop Maxply racquet!

I wouldn't compare Art-R to a wooden raquet and Maxwell/V-ray, et.al. to a state of the art peice of equipment...I'd compare a wooden raquet to Max/Viz 1.0 or Accurender's first installment into AutoCAD...

ARt-R and the rest of the current render software aren't worlds apart, just for different audiences...

BTW, Kaspi, thx for the model!

k@spi_aha
27-04-2006, 05:22
K@s_ah, this is a great model from a master architect. Thank you for sharing it with us.

Here is a render from a series of render photos i will do with it.

Hope you like.


Wew...
What a great Rendering mate.. I haven't browse pushpull these days, because i'm doing my final task.

I can't wait to share my opinion about a history of a site, to all of you, in my design.. I'm designing a School of anomation. I'm using a radical approach. using Eisenman's design method.

I have some of my Rendering.. Later I'll post to Push pull..

k@spi_aha
27-04-2006, 05:25
I thoght i never have any comment from you guys..
So glad that you guys concern.. thx for nicolasrivera and others.. please keep modelling..

Arquiteto
07-03-2008, 09:57
Does any one here have plans and elevations of the house on cad? Thanks

hiro
07-03-2008, 10:09
very nice building, and good skp model! Thanks for sharing!

cyan.archnet
26-05-2008, 10:14
i'm still a newbie here, but i do admire the works of Richard Meier!, thanks a lot for the attached images!

danbush
27-05-2008, 20:41
Does anyone know what size module Meier used on the house? It appears to be 36" from his red book (using a set of dividers)...

Correction - 34" seems to work out with everything just right.

The Getty Center was done on a 30" module...

Henrique.arq
14-07-2008, 02:50
Thanks for sharing,
I'm studing Meier's houses and your model will be very usefull!
btw, nice model!

Rani
29-09-2008, 13:43
i'm new here, is there a place where i can download CAD plans and sketchup-models from the rachofsky house (or other houses) ??

maurop
03-10-2008, 17:04
nice model....I Use it for a little test

regards

maurop
03-10-2008, 17:13
great model